Spell Descriptions (A-F)

Spell Descriptions (A-F)

A

Acid Arrow
Acid Splash
Aid
Alarm
Alter Self
Animal Messenger
Animal Shapes
Animate Dead
Animate Objects
Antilife Shell
Antimagic Field
Antipathy/Sympathy
Arcane Eye
Arcane Hand
Arcane Lock
Arcane Sword
Arcanist’s Magic Aura
Astral Projection
Augury
Awaken

B


Bane
Banishment
Barkskin
Beacon of Hope
Bestow Curse
Black Tentacles
Blade Barrier
Bless
Blight
Blindness/Deafness
Blink
Blur
Burning Hands

C


Call Lightning
Calm Emotions
Chain Lightning
Charm Person
Chill Touch
Circle of Death
Clairvoyance
Clone
Cloudkill
Color Spray
Command
Commune
Commune with Nature
Comprehend Languages
Cone of Cold
Confusion (Confused about confusion in 5e? Check out our confusion 5e guide here)
Conjure Animals
Conjure Celestial
Conjure Elemental
Conjure Fey
Conjure Minor Elementals
Conjure Woodland Beings
Contact Other Plane
Contagion
Contingency
Continual Flame
Control Water
Control Weather
Create Food and Water
Create or Destroy Water
Create Undead
Creation
Cure Wounds

D


Dancing Lights
Darkness
Darkvision
Daylight
Death Ward
Delayed Blast Fireball
Demiplane
Detect Evil and Good
Detect Magic
Detect Poison and Disease
Detect Thoughts
Dimension Door
Disguise Self
Disintegrate
Dispel Evil and Good
Dispel Magic
Divination
Divine Favor
Divine Word
Dominate Beast
Dominate Monster
Dominate Person
Dream

E


Earthquake
Enhance Ability
Enlarge/Reduce
Entangle
Enthrall
Etherealness
Expeditious Retreat
Eyebite

F


Fabricate
Faerie Fire
Faithful Hound
False Life
Fear
Feather Fall
Feeblemind
Find Steed
Find the Path
Find Traps
Finger of Death
Fireball
Fire Shield
Fire Storm
Flame Blade
Flame Strike
Flaming Sphere
Flesh to Stone
Floating Disk
Fly
Fog Cloud
Forbiddance
Forcecage
Foresight
Freedom of Movement
Freezing Sphere