Rolling Two d10 Dice Using two d10 is an acceptable way to get the same results. This method works best when you have two different colored d10 dice. It not only helps you tell apart one die from the other. It's also useful because one die will give you the 10's place, while the other die will give you the number for the 1's place. Additionally, you could use virtual dice, and select their d100 dice roller.
For example, let's say you roll both dice. The one for the 10's place says 7, while the other says 3. This means you've rolled a 73 for the roll. The problem with this method is that it can be confusing for when you roll a 0 on the dice. When both dice come up as 0, this means you've actually rolled a 100, as 0 is not an actual number that you can achieve (it has to go from 1 through 100). If the 10's place die reads 0, but the 1's place read 6, this means you've rolled a 06.
On the other hand, if the 10's place die says 6 but the 1's place die reads 0, this would indicate you've rolled a 60. Because of this confusion, a lot of people favor the simplicity of the d100.
Although a d100 is not normally included in any beginner's starter dice pouch, it can be very useful to have around for any D&D campaign to generate your random numbers. With this die in hand, you won't need to designate multiple dice and figure out their numbers to get the results you desire. A d100 takes away the guesswork and makes the entire process more streamlined. You'll just need to roll the die and then continue on playing through your campaign.
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